joejonsme nieuw member
Geregistreerd op: 31 Mei 2018 Berichten: 9
|
Geplaatst: 05-06-2018 12:28:26 Onderwerp: World of Tank 1.0 (Core engine) screen flicker |
|
|
HI,
I took a look at the WineHQ page for WOT 1.0 and it has been given a Gold rating, but no other information is listed. Has anyone else had trouble running WOT lately, since the move to the Core graphics engine? I know Wine doesn't handle DX11, but supposedly the DX11 features are disabled in the Standard version of the game installation. However, even with a Standard install and my wine Windows version set to XP to try and force DX9, I get a flickering screen for WOT after the initial splash logo. I've messed with libraries for an hour now and it crashes completely if I change version to Windows 7 or I get a blank black screen if I disable the D3D11 library. I use the Gallium9 mesa stack and enable/disable of that doesn't seem to matter either. It also crashes immediately with the latest wine builds in our Arch repo (3.8+), although I fixed that by downgrading to wine-staging-nine 2.21, but then I get the screen flicker.
Please help.
I did not find the right solution from the internet.
References:
https://arstechnica.com/civis/viewtopic.php?f=7&t=1407567
Motion graphics video animation service
Thanks! |
|